Cold Bed on Route (CBoR)

1月 11, 2021


   This page is an introduction to an indie equation-like adventure game "Cold Bed on Route" for iOS.

→ for Japanese








    Story & Characters


       Cold Bed on Route (CBoR; “Souya Yuku” in Japanese) is an Equation-Like adventure game.


          Have you ever heard of "The Cold Equations", the seminal science fiction novel of the 1950s by Tom Godwin?


       A spaceship sails at the edge of its weight with a goal of risking the lives of many people. An unscheduled person stows away on the ship.

       If the stowaway is not thrown out of the ship, the spacecraft will be overweight and unable to follow its original course, making it impossible to save lives at its destination.

       However, if the stowaway is thrown out into space, he will of course die.

       Finally, considering the number of lives that can be saved, there is no choice but to kill and abandon the stowaways in order to save as many lives as possible.


       This is the basic structure of "The Cold Equations" and other works called "equation-like stories". CBoR is inspired by "The Cold Equations" and its basic flow follows the "equation-like story".

       The story takes place on a spaceship drifting in the cold space - the small ship, which looks more like a plant seed than a spaceship, is called the Final Emergency Boat (FEB), designed to be ultra-compact and ultra-light.

       Because this work is an equation-like story, there is a stowaway.



       The heroine of "The Cold Equations" is a fragile girl who stows away to meet her brother.
       GIRL in CBoR is different. She is an artificial human called DOGGIE. DOGGIE has animal ears to distinguish her from humans. Her body is equipped with flesh, bones, and blood just like humans, but she is far stronger and more intelligent than humans.
       Work with her to find and dump unwanted items. And make up for the extra weight that comes with having her on board - which is a bit, a lot, heavier than it looks.





       The ship also has a dependable ally: the AI on board FEB.

       Initially, the mission-first AI demands that you dump the girl, but once you decide to save her, it will cooperate fully. Since it doesn't have a human-like body, it can only play an auxiliary role, but it will surely be useful - or should we abandon it to make the ship lighter?



       Finally let me introduce you, PILOT.

       As the pilot of the final emergency ship, your mission is to go to a frontier planet where a plague has broken out and deliver a serum.





    System


     There are 4 main screens that you will go through inside FEB.

        The TALK screen is the base screen, but there are not many actions you can take here. Rather, the main purpose of this screen is to check the remaining time (UT) and excess mass (WG), which are the achievement points as shown in (6) and (7). In the game, the goal is to get WG below 0 before UT reaches 0.


        You can read back the previous conversation by clicking the Read back button in (5).


        The (2) Hex action button is for performing appropriate actions on the spot (mostly Girl’s suggestion). Actions such as "use item" and "discard item” are easier to perform in the ITEM screen, which is explained in the next section, but "find items to discard” can only be performed from this action button. New items can be found mainly when the center display is set to "FIND".

        The ITEM screen is the screen that is most often utilized in the game.


        As mentioned earlier, the goal of this game is to get the extra weight, WG, below 0 before the remaining time, UT, reaches 0. Since FEB is a ship in space, and a girl of unscheduled weight is already on FEB, the only thing possible is to "find and discard items that might be good to discard".


        Items discovered are lined up on the screen, and you can open and close them by tapping on the item name (1). If you don't need the item after checking its weight, you can dump it by tapping the (3) trash button.

        However, whether or not the (3) trash button can be tapped depends on the status of the item. 

        If the item has a blue trash can icon/TRASH as shown on the screen, it can be dumped, but if it has a heart icon/LIVE, it is still alive and must be killed to be dumped.

        If it has a screw icon/FIXED, it is fixed and must be released from the ship in some way before it can be dumped.

        If you want to dump the item, 5 UT (2.5 UT if suggested) will pass and the WG will decrease by the weight of the item.


     The (2) use button is for using items; specify one or two items, and tap the (7) start-use button to use them. In this case, the WG will not be reduced because you are not dumping the items, but it may open up new avenues of activity.

     For Example.

    • Gun x Girl -> kill Girl
    • Tool x Cryobed -> Bed can be unfastened for dumping
    • Needle x Box locked -> unlocked with needle to open the box

    etc…


     If the item is a container, the (2) use button will be the container icon/STORE instead of the hammer icon/USE.

     When a container is used with another item, the item can be placed inside the container. However, if the weight of the item exceeds the allowable amount of the container, it cannot be placed in the container. Also, containers cannot be placed in containers.

     The container itself can be used to remove the items contained in the container.

     2 UT (1 UT if suggested) will be elapsed when the object is used or the container is opened or closed.


     For the use of items that have been done in the past, they are recorded by the (4) previous memory buttons and can be re-executed. These buttons will be saved unless the pilot dies.

     The MAP screen is for checking your current location.

     Unfortunately, the final emergency boat is just a ship that follows a predetermined course. As such, it is impossible to change course.

     The only thing you can do is to "wait". (4) Use the movement time slider to specify the elapsed time, and (5) use the movement button to let the time pass. In the meantime, maybe you'll find something out there--unless someone intends to, which is unlikely in this wide universe.


     (2) Current Weather and (3) Destination Weather will show you the space weather now and after the passage of time. The final emergency boat won't be affected so much by space weather, but it may be useful to let the solar cells recharge or to destroy the magnetic storm magnetically.

     In the LOG screen, you can check the log of (1) so far.

     You can also check the changes in UT and WG up to the present by (2) graphs.




    Privacy policy & Support


       The developer does not collect any data from this app.

       If you have any questions and comments about the game content, please contact

    • Mail -> burikinog at gmail.com (at -> @)
    • Twitter -> @buri_kino




    General



     Title: Cold Bed on Route ("Soya Yuku" in Japanese)

     Platform: iOS / Android
     Genre: Equation-like Adventure 
     Illustration & Design: Mei FUYUMURA (Twitter) 
     Price: 0.99 $
     Date: October 4th, 2021 

     Developed by: Old Retina Museum 
      Download on the App Store

      2 件のコメント:

      Arthaloith さんのコメント...

      The game has a very cool concept, awesome UI designs and gameplay, can't wait for the full release!

      ブリキの さんのコメント...

      >Arthaloith
      Thanks! This game of Japanese version is almost done and under beta test.
      I'm trying translation to English. Please wait a little longer.

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